Designed and built AI-assisted compliance workflows across policy editing, trust access, and onboarding. Created a policy editor that pairs rich editing with side-panel agent chat and visual diff review, helping teams safely draft and apply framework-aware changes. Shaped permissions, access requests, and agent-guided setup across the wider platform.
Firetiger, System Engineer
Designed the primary interface for following autonomous agents as they investigated production incidents. Defined the information architecture and interaction patterns for step-by-step execution traces—including research actions, queries, tool use, and outcomes—so engineers could inspect how agents reached a resolution.
PartyKit, Community Engineer
Built real-time multiplayer demos and documented reusable interaction patterns for the developer community. Created Flow’s collaboration integration with live cursor presence and synchronized editing; the work became a PartyKit case study in edge-distributed collaborative experiences.
Interface projects
Independent practice exploring AI-native interfaces through OpenPoke, Honk, Open Paradigm, and Flow. Built working products across multi-agent email, coding-agent workspaces, AI spreadsheets, and collaborative writing to test new interaction models directly in code.
Education
New York University
Graduating 2027
M.S. Computer Engineering · Human-Computer Interaction